5 Tips for Better Game Audio

May 8, 2015

It’s time to come clean. We don’t spend enough time on sound. And we often settle for 99 cent stock sounds in our games. Here are 5 tips and techniques to make the most of your sound assets.

twenty four hours twenty six things

April 10, 2015

Ludomade created a challenge for our multi-talented team of artists, designers, developers, animators, and producers - in 3 working days, make 26 things, one for each letter of the alphabet, or more poetically - twenty four hours twenty six things.

Modern Marketing and the Power of Play

March 20, 2015

The powerful innate qualities of play, and its potential in marketing. Focusing on playful interactive experiences, rather than traditional one-way communications to sustain brand awareness, is the most fundamental, meaningful and lasting way to make a connection with the new generation of consumers.

A Tale of Two Apps - Parallel Native Development

February 27, 2015

At Ludomade, we believe that parallel native app development is often a more robust solution. Using this approach, both iOS and Android applications are developed simultaneously.

The Future of Toys in the Digital Age

February 17, 2015

Here at Ludomade, we’ve been lucky enough to work with toy juggernauts such as Disney, Lego and Bandai America, and have been exposed to some of the amazing innovations happening in the toy industry today. But what does the future hold for the future of toys in the digital age?

Playing with Wearables - A Journey in Ultra-Small Game Design

January 27, 2015

The future of wearables demands new interaction standards due to the specific limitations and peculiarities of this new platform. With the introduction of smartwatches in the market and the upcoming Apple Watch, we were excited to explore how this new medium could impact gaming and entertainment.


Let's do this! Say hello. Reach us on:

Email Twitter Facebook